Skip to main content

Efootball 2022: Konami reacts to massive criticism and plans October

Holperstart would be too mild for what the Japanese developer has laid down: To release Efootball 2022, the fans had been presented a game with numerous mistakes and shortcomings in most areas. The list of construction sites is long, the community is dissatisfied - on Steam currently only ten percent of almost 17,000 reviews are positive.

For Konami there is a catastrophe right away, after all, after the change of PES on Efootball and free-to-play change, an even greater competitor for EA SPORTS FIFA series should be created. From this claim Konami is still miles away, but the company seems to take the criticism seriously. Accordingly, rapidly, a statement was written in which the concerns and annoyances of the fans were taken up.

Understanding and outlook

After the release of Efootball 2022 we have received a lot of feedback and many requests regarding the game balance including passing speed and defensive behavior, writes Konami. We would also like to acknowledge that there were problem reports of users with Cut scenes, facial expressions, player movements and ball behavior.

The publisher assures the community that the worries and problems would be redeemed and processed. Konami promises improvement and introduces an update in October, the first mistake should eradicate. The fact that Efootball 2022 with this patch can already smooth the most waves, but can not be accepted. After all, the developer praises to continue to take into account the feedback from players for progress.

WEADER GAMING NEWS AUST Everything from the world of ESPORT is available on earlygame .

Comments

Popular posts from this blog

The best way to use the potential in the Free Fire

Free Fire Players are excited to get Character, Thiva free on August 28, 2021. Garena made a free offer of new Character to celebrate the fourth anniversary of Battle Royal. A famous DJ, Like Mike, inspired the latest Character in Free Fire. There is a passive potential called Vital Vibes in the Thiva which enhances the help-up speed of players and allow them to recover HP when the rescue is successful. level-wise improvement in the potential First level: Help-up speed has increased by 5%. On successful defense , the player can recover 15 HP in 5 seconds. Second level: Help-up speed has been increased by 8%. On successful defense, the player can recover 20 HP in 5 seconds. Third level: The speed of help has increased by 11%. On successful defense, the player can recover 25 HP in 5 seconds. Fourth level: Help-up speed increased by 14%. On successful defense, the player can recover 30 HP in 5 seconds. Fifth level: Help-up speed has increased by 17%. On successful d...

The next Resident Evil will try to break clichés, but his director affirms not knowing how

Resident Evil is one of the sagas of horror par excellence and that, over the years, better have adapted to the trend changes in a sector as volatile as that of video games. Resident Evil 4 or Resident Evil 7 are good examples. And now, it s time to look at the future of one of the most beloved Survival Licenses. The Famitsu portal has granted an interview with Morimasa Sato, currently responsible for the license, who has spoken about the future of Resident Evil, being clear that he does not want to be conformist. On how the next Resident Evil will be, Sato responds the following: I have no specific idea, but I still think about the fundamental question: What is horror? There are certain clichés with creatures, scenarios and executions of classic terror, but the fear is essentially a primitive reaction to an unpredictable or unknowable event. Then I feel that there is only a new sensation of horror, or a new Resident Evil, if we are able to break those clichés. So, from what Sa...

Less than 10% of Xbox users buy exclusive

For years, exclusive have been considered the point of sale of Nintendo, PlayStation and Xbox. However, it has long been pointed out that these games do not always sell as much as many believe, this despite the incredible numbers that Sony and Nintendo report. In this way, a new report by the Redmond company reveals that less than 10% of the Xbox installed base buys its exclusive titles. As part of a shared document before the United Kingdom Competition and Markets Authority, CMA) has been revealed that between 10% and 20% of the installed base users base bought exclusive games between 2018 and 2021. For its part, Microsoft has indicated that in the same period, between 0% and 10% of users bought exclusive titles. This information was shared with the objective of making it clear that Microsoft has been behind the PlayStation and Nintendo in this sector, and that the purchase of Activision Blizzard would give you the necessary tools to be at the level of its competitors, so it would...